The Base Economy

Disclaimer: I’ve got horses in this race with Based Management and my Based collection. Both projects have followed, not preceded, my belief in the chain’s potential, but it doesn’t feel right to bury the lead when speculating in this manner.

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Layer 2s are the new pfp collections waiting to reveal. And like many degenerates, I see no shame in rubbing elbows in the liquidity pools, fighting for ungodly returns on minimal size. But it makes one appreciate the legitimate.

Current Beliefs

Zora Network = YouTube, Insta, Tiktok, Pinterest, Facebook, etc.

Just feels right that the chain will be where creators go to manage their media, build audiences, handle distribution of digital assets, and leverage analytics for meat space infrastructure dealings.

Defi, Gaming, & Chain Tech

These I’ve got no clue on. Very little time, at present, is spent researching those sectors. I do believe there will be a standout chain for each sliver though.

Recently I’ve been talking to Solana enthusiasts - also spending some time on the chain - and it seems clear that there’ll be a carve out of similar design across the L1s.

This essay is focused on the EVMMORPG however.

Mindshare

Good thread on the context:

https://x.com/QwQiao/status/1730567155232448609?s=20

Base is essentially Coinbase’s mindshare - in the form of an onchain destination. If Base does something shady it hurts Coinbase. If Coinbase fails, it’s vice versa.

A double edged sword. Yet people discount the value of cutting both ways too quickly in my opinion.

For example, resources, reach, and merit at Base’s disposal, are, in part, thanks to Coinbase.

https://ipfs.io/ipfs/QmPH4bPa9dTvYu69ZK83UMYKcbmRrsTps7is9JSrrym7J9?filename=H2PDIFcgf3ro_V3b.MP4

There is no other chain with a parent company crafting such vivid marketing (ie. narratives). Easy to diminish in the here and now, but emboldening the consumer base is no small feat. Providing them psychological tooling and a voice is critical. (Mindshare)

So

“Bringing one billion people onchain,” says Jesse Pollak. When I think about the generalized strata, most people don’t:

  • do extracurricular finance activities

  • create media and/or art

  • play video games

  • code

Most people consume. The media and art. The news about the financiers and gamers. The software products made by the coders. The merchandise. The tickets. The supply.

They buys things. Sometimes it’s super niche premium products and experiences. Often times it’s daily lifestyle items, impulse buys, legal vices, food and recreation, etc.

Where do you think the majority of those things end up being purchasable onchain?

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