Finally, we are nearing the end of the Final Era. May be this will be the final Final Era? I really do not see the point of having a Final Era but it is what it is. Let us hope the top players enjoy fighting for the top spots on the leaderboard while the rest of the player base continues to play the same meta just to keep up with the leaderboard and decay.
Let me guess what archetype will win the Final Era. Healing Pulse. Yes, we all know that from 2 weeks ago. Let us put this season behind and look forward to the next season. I hope that there will be new balance changes soon after the end of this season because I think most Origins players are quite done with the season.
tldr:
Meta is the same as the past 2 weeks - Healing Pulse.
Meta can be quite diverse outside Top 800
More new players try out Origins in the past week!?
Player Base Statistics
Rank # Players Rankings
Challenger 6270 1-6270
Dragon 8570 6271-14840
Tiger 8588 14841-23428
Bear 4225 23429-27653
Wolf 4340 27654-31993
Boar 6732 31994-38725
Hare 9688 38726-48413
Chick 16335 48414-64748
Egg 19031 64749-83779
It is interesting to see close to 10000 players joined the game in the past week with around 8000 of them being in 0-200 Victory Stars. Could it be a sign that more people are taking notice of Axie again? I think next season will be an important one in terms of attracting new players as we seem to be heading into a bull market in the crypto world. Let's see if Axie Origins can replicate the success of Axie Classic had back in 2021.
Archetype Usage
Overall archetype usage
Healing Pulse is all you see at the top. Then there are Brutal Claw and Sandal followed by Perch. Lower down we start to see Sponge, Feather, Jinx, Fury Aggro, Poison, and Anemone. The meta can be quite diverse outside of the Top 200. Outside of the Top 800, we actually see quite a diverse meta where Healing Pulse is not the main archetype. One way to see it is that there are only a few hundred players who are really serious about getting to the top, and the rest of the player base are enjoying the game at lower levels.
Archetype Win Rates and Matchups
Overall Archetype Win Rates
At this point, the meta is pretty stable. Healing Pulse leads the way. Different archetypes hit their limits at different levels, e.g. Sandal and Brutal Claw at 2500-2600; Feather, Perch, Anemone, Poison at 2400-2500; Sponge and Jinx at 2300-2400.
One interesting observation is the existance of local meta where 2300-2400 VStar seems to be particularly suited for Anemone, but things get harder for Anemone further up.
Archetype Matchups
Brutal Claw and Poison are the only 2 archetypes with an overall positive win rate against Healing Pulse at 2000+ VStar. This is not to say that the best Brutal Claw and Poison teams can do well against the best Healing Pulse team. This is about the average Healing Pulse team against the average Brutal Claw or Poison team at 2000+ VStar.
Conclusion
Let us see how long the off-season will be this time. Will there be significant updates that will make it fun for players to come back and play Origins? While I like the 3 Era system, I feel like it makes the pace of release of new content way a bit too slow to be engaging for many players. I understand if the changes happen too quickly, breeding may not keep up, but perhaps that is part of the fun if the breeding system can improve together with more Axie burn and more frequent balance changes. If things stay as it is for next season, it will be another repeat of short term excitement during pre-season theorycrafting followed by the whole 2 months of "seeing how the meta plays out". Anyway, hope we will see some new balance changes soon after the end of this season.
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Additional Data
# Matches Played in Days 3-5
2700+ 8
2600-2700 1103
2500-2600 2595
2400-2500 6307
2300-2400 10059
2200-2300 14769
2100-2200 23288
2000-2100 39891