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AWWeekly #2

Doomsday Season 2, Shoshin's public testing, introducing 0xfable, and more

  • Doomsday: Settlers of the Wasteland season 2 has started

Building on the success of Season 1, the fully on-chain strategy game Doomsday has started its second season on August 13th with numerous improvements. One such enhancement is that players can now mine up to 20 Settlements simultaneously from a single location. This is a significant improvement over Season 1, where each settlement had to be mined individually.

Currently, the game is in "Disaster" phase, only 22 settlements remain on the map. As competition thins out, the bounty prize pool has grown to nearly 55 ETH.

  • Shoshin is now open for public testing.

Shoshin is a strategy-based fighting game that shares similarities with Street Fighter in concept, but differs significantly in gameplay. Instead of mashing buttons, players design strategic actions for their fighters by directing them to take specific actions based on different in-game situations, ultimately resulting in defeating the opponent.

Shoshin is Topologies' first project built on Starknet, and anyone can now play the game by visiting https://shoshin.gg

  • Rakku Genesis NFT minting is now live.

Following up on what we covered in AWW #1, the top 200 players on the Snake game leaderboard of Rakku will be able to mint their genesis NFT. Users will have 7 days to mint their NFT, after which the remaining unminted supply will be burned.

By owning these NFTs, users will earn additional higher staking rewards and increased yield on staked tokens. More utilities for the NFT will be gradually announced in the future.

  • Minters switched to using a MUD engine.

Minters is an on-chain game company that created the Rhascau game, a fully on-chain strategy game built using the Mintersworld engine and launched on Arbitrum Nova.

With the recent announcement of a new game launch, switching to the MUD engine by Lattice will provide them with a larger on-chain database and more development tools to build their games. The MUD engine is rapidly expanding and becoming a standard engine for developing on-chain games, with Opstack, Skyfiled, and others already using it.

  • BibliothecaDAO proposed to increase the number of Frontinus House Proposal 1 grants.

Following up on the discussion covered in AWW #1, the BIP-13 proposal has authorized 500K LORDS to fund 100K LORDS for 5 teams. Currently, the DAO is proposing to expand the number of grants for Frontinus House Proposal 1.

Once approved, the DAO will increase the number of supported grants from 5 to 10, with each team eligible to receive up to 100K LORDS.

  • Dojo Game Jam #1 is now open for registration.

Dojo Game Jam is an online hackathon that encourages developers to use the DOJO engine to build on-chain games on Starknet. If you already have a team, sign-up forms are now open. If not, you can go to the Dojo Discord server and form a team there.

The event will take place from September 1st to September 3rd, and the winner can earn $5,000. For more information about Dojo community as well as the hackathon, you can refer to this link: Dojo Engine Community Hub

  • Introducing 0xfable

0xfable is a fully on-chain trading card game that is currently still in development. The project is open source, allowing any player to propose and directly contribute ideas. This includes suggesting new rule sets, modes of play, or NFT card concepts compatible with the existing framework. The game will run on its own appchain powered by the OP Stack, with team members including Norswap and Kai Jun Eer.

If you're interested in supporting the project, you can donate through Gitcoin Grant 18: https://explorer.gitcoin.co/#/round/10/0x8de918f0163b2021839a8d84954dd7e8e151326d/0x8de918f0163b2021839a8d84954dd7e8e151326d-54

  • Pirates Nations released new gameplay

In Pirate Nations Combat v1, gameplay was limited to a few actions that could be executed by clicking on just a few buttons. However, with the release of Combat v2, gameplay has been transformed into a turn-based trading card game. In each round, players have a deck of five cards whose utility is determined by factors such as the type of ship, Pirate level, and ship slots. Players can play cards from their hand during each round until they have exhausted their mana (Action Points).

Additionally, Pirate Nation teams have launched a new dashboard that provides updates on in-game economics. You can view it at here. For a comprehensive breakdown of "Combat v2", please visit this link.

  • Words3 game ended after 4 days competition

Words3 is an on-chain version of Scrabble that recently ran for four days on the Base network. Over 120 wallets participated in the event, competing for a prize pool of approximately $20,000.

Similar to Scrabble, points are earned for each valid word formed. However, in Words3, the price of each letter fluctuates based on demand, changing according to the VGRDA mechanism. Additionally, anyone can take a turn at any time rather than drawing letters randomly. At the end of the game, players earn ETH in proportion to the number of points they scored.

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#doomsday#ffg#shoshin#topology#rakku#mintersworld#bibliothecadao#dojo#0xfable#piratenations#words3
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